Zneb
๐ฎ Welcome to Zneb Quest! ๐ Join me on epic gaming adventures, tips, and fun playthroughs. Let's conquer quests together and level up our gaming experience! ๐ฅ๐ฎ
30/07/2026
๐ฅ ROOC SEASON 3 IS OFFICIALLY LIVE! ๐ฅ
Darkness Falls has begun in Ragnarok Origin Classic! โ๏ธ๐
Season 3 brings a fresh grind with new Permanent Stats and Seasonal Stats to build up, including:
โ๏ธ PvP DMG Bonus
๐ก๏ธ PDEF & MDEF
โค๏ธ Max HP
๐ DMG vs Demon
๐ผ DMG vs Angel
๐ก๏ธ Angel/Demon DMG Reduction
Time to start farming those Season materials and push those stats higher. ๐
The question is... which stat are you upgrading FIRST? ๐ฅ
๐ Drop your Season 3 build plans in the comments!
29/07/2026
Let's Go S3!
โฆ Nightmare Temple S3 Begins Soon โฆ
Nightmare Temple S3 will officially begin on August 3 at 05:00 (GMT+7), along with the arrival of the latest Divine Armament โ Aurora Armament. Are you ready, Adventurers? An endless abyss filled with despair is about to descend...
โง Ragnarok Origin Classic is now available on multiple platforms. Download it now: https://roocasia.onelink.me/1jCd/ENfb-04-e51rXq
(Images were taken during the development period. The displayed content is for reference only. The final content is subject to the in-game version.)
23/07/2026
๐
Existing Medals just got more interesting... and ROOC added a new one too. ๐
The Medal System itself isn't new, but the Pioneer Server is showing some important Medal changes that could make this system much more valuable for character progression.
Two existing Medals, Medal of Gratitude and Medal of Loyalty, are showing changed effects that look much more useful compared to before.
And joining them is the brand-new Medal of Hope. ๐ฅ
โจ Medal of Gratitude
This Medal already exists, but its effects have been changed. The Pioneer Server preview currently shows it providing Max HP and PDEF progression.
๐ Medal of Loyalty
Also an existing Medal with updated effects. Its current preview shows Max HP and MDEF progression.
๐น NEW: Medal of Hope
This is the big addition.
Unlike the other two highlighted Medals, Medal of Hope provides bonuses useful for BOTH PvE and PvP, with the preview showing:
โ๏ธ PvE DMG Bonus
๐ก๏ธ PvE DMG Reduction
โ๏ธ PvP DMG Bonus
๐ก๏ธ PvP DMG Reduction
That makes this Medal especially interesting for players who participate in multiple types of content.
This could make Medal progression much more meaningful.
Gratitude and Loyalty now appear to offer more practical defensive stats, while Medal of Hope gives players offensive and defensive benefits across both PvE and PvP.
For players trying to maximize their resources, this could also change which Medal becomes worth prioritizing first.
Looks like we're going back to the upgrade calculator again. ๐
Which of these changes interests you the most: the updated Gratitude, updated Loyalty, or the new Medal of Hope?
And for the PvE + PvP players...
Would Medal of Hope become your priority upgrade? ๐
โ ๏ธ Pioneer Server Preview
Features, stats, effects, costs, mechanics, rewards, and other details may change before the official release.
23/07/2026
FINALLY?! ๐ No more removing Feathers one by one? ๐
A small but potentially VERY useful QoL change is currently showing on the ROOC Pioneer Server.
In the Valkyrie Feather interface, there's now a visible "Remove All" option.
For players who regularly adjust their Feather setups, this could mean fewer repetitive clicks and a much smoother way to manage equipped Feathers.
A new Remove All option is currently visible inside the Valkyrie Feather interface on Pioneer Server.
Based on the current UI, it appears designed to let players remove equipped Feathers more conveniently instead of handling them individually.
The screenshot alone doesn't confirm exactly how the button behaves, including whether there are additional prompts, restrictions, preset interactions, or other conditions.
I'll need to test the feature further before confirming the exact behavior.
Still...
ROOC players who constantly adjust builds are probably looking at this button like: FINALLY. ๐
Small update.
BIG convenience.
๐ฌ What other ROOC system desperately needs a "Remove All" or one-click option next?
โ ๏ธ PIONEER SERVER PREVIEW
Content is based on the current Pioneer Server version. Features, mechanics, interface elements, functionality, and other details may change before official release.
23/07/2026
๐ฅ TON S3 ISN'T JUST BRINGING NEW GEAR... IT'S BRINGING NEW BUILD PATHS TOO! ๐
One of the biggest things I've spotted from the Pioneer Server for TON S3 is the introduction of the new Aurora Gear, together with the new Divine Armament Build system.
Instead of getting one fixed direction from your new equipment, Aurora Gear appears to give us multiple Build options, each offering different effects, refinement bonuses, and mechanics.
This could make gearing in TON S3 much more about how you want to build your character, not simply which new equipment you obtain.
โ๏ธ NEW WEAPON BUILD OPTIONS
Currently visible on the Pioneer Server:
Long Horn
Divine Spear
Imperial
These Builds show noticeably different effects.
For example, Divine Spear currently includes a chance to inflict Petrify when dealing PDMG, while Imperial includes Holy Skill DMG and its own Majesty of Kings mechanic.
Same new Aurora equipment system, but very different directions. ๐
๐ก๏ธ NEW SHIELD / OFF-HAND BUILD OPTIONS
The screenshots also show:
Cracked
Platinum
Immune Shield
Thorny
Rampart
These Builds appear to offer different defensive and utility directions involving things such as:
๐ก๏ธ Damage Reduction
๐ Healing effects
๐ฅ CRIT RES
๐ Damage reflection
โ๏ธ Build-specific mechanics
Part of Rampart's effect continues below the visible screenshot, so I'll save the full breakdown until I can properly test and confirm it.
๐ฅ NEW ARMOR BUILD OPTIONS
The new Aurora Armor also shows several Build choices, including:
Might of Dawn
Silver Oath
Power of Dawn
Silver Glory
Light of Guardian
Guardian's Radiance
Power of Nature
Poem of Hope
And some of these Builds include their own 3-piece Set Effects.
So TON S3 isn't looking like:
"Get the new gear and you're done."
It looks more like:
Get the new Aurora Gear โ choose your Build โ refine it โ unlock additional effects โ create your own setup.
Now THAT is where the theorycrafting starts. ๐ฅ
Another important detail is the Build-specific refinement system.
The preview shows refinement breakpoints including:
+4 / +6 / +9 / +10 / +12 / +15 / +16 / +18
But these should not be interpreted as universal bonuses across every Build.
The preview specifically indicates that refinement breakpoints can vary depending on the Build selected.
Meaning the question may eventually become:
Which Build works best for my class AND at the refine level I can realistically reach?
Especially for F2P and low spenders, that's going to be an important conversation.
๐ BUILD SPOTLIGHT: POEM OF HOPE
One of the more interesting Aurora Armor Builds currently shown is Poem of Hope.
Its visible effects currently include:
๐ Healing Done +5%
โค๏ธ VIT +2
And at Refine +15:
Each point of your highest base stat additionally provides 1 PATK and MATK.
It also currently shows:
+16: Max HP +500
+18: Max HP +3%
That +15 mechanic is absolutely something I want to test.
It looks interesting on paper, but I'm not going to start shouting "BEST BUILD!" after reading one tooltip. ๐
We need to see how these Builds actually perform with different:
Classes + stats + refine levels + gear combinations.
๐ WHY TON S3 JUST GOT MORE INTERESTING
The real update here isn't only:
"New Aurora Gear is coming."
It's:
NEW GEAR + NEW BUILD SYSTEM + REFINE BONUSES + SET EFFECTS
That potentially gives us much more freedom to build around different directions such as:
โ๏ธ Damage
๐ก๏ธ Survivability
๐ Healing / Recovery
โ๏ธ Utility / Unique Mechanics
And because these are new Aurora Gears releasing alongside TON S3, we'll basically be starting a fresh theorycrafting phase once TON S3 arrives.
Nobody should be declaring the final winner yet.
First we cook. Then we test. Then we argue in the comments like proper ROOC players. ๐
๐ฌ YOUR TURN:
Drop your CLASS below and choose your first Build direction:
โ๏ธ Damage
๐ก๏ธ Survivability
๐ Healing
โ๏ธ Utility
Which Aurora Build should I test first when TON S3 arrives?
โ ๏ธ PIONEER SERVER PREVIEW
Content is based on the current Pioneer Server version. Build effects, refinement bonuses, set effects, equipment interactions, values, mechanics, and other details may change before official release.
23/07/2026
๐ TON PLAYERS... S3 IS LOOKING DARK. ๐
We finally have an early look at TON S3: DARKNESS FALLS on the ROOC Pioneer Server, and this one already has me thinking about what party setup we're bringing.
Based on the current Pioneer Server preview, Nightmare Temple S3 is showing five named stages/encounters:
โ๏ธ Abyssal Omen
โ๏ธ Eternal Winter
๐ฉธ Eerie Twilight
๐ Unholy Wings
๐ Sinister Reign
The current interface shows 4 difficulty levels:
โ
Normal
๐ Hard
๐ Nightmare
๐ Hell
Normal is currently available in the screenshot, while the higher difficulties are still shown as locked.
We're also seeing:
๐ First Clear reward slots across the difficulty progression
๐ค Weekly Assist Reward showing 5/5
๐ An Affix List option
๐ Later stages currently locked
๐ช Abyssal Omen appears to be the starting point of the current progression
The exact mechanics, boss patterns, affixes, requirements, and reward details aren't fully revealed here yet.
And honestly...
that's the interesting part. ๐
This is where party planning starts becoming fun.
If higher difficulties bring tougher encounters, we're eventually going to have to figure out:
Do we go full damage?
Do we bring more utility?
Will support-heavy compositions become more valuable?
Which jobs are going to shine once the mechanics are revealed?
For now, I wouldn't rebuild your entire character because of one Pioneer screenshot ๐
But I WOULD start thinking about your flexible builds, party synergy, survivability, and who you're bringing into TON S3.
My biggest question:
What 5-player lineup are you bringing into Darkness Falls for your first serious clear?
Drop the jobs below.
Let's see whether the community chooses raw DPS, balanced utility, or the classic:
"Mechanics? Just kill it faster." ๐
โ ๏ธ PIONEER SERVER PREVIEW
Content is based on the current Pioneer Server version. Features, rewards, stats, mechanics, requirements, and other details may change before official release.
23/07/2026
๐จ THREE SPECIAL EVENTS JUST SHOWED UP ON THE ROOC PIONEER SERVER!
Refiners, raiders, and... cream-throwing troublemakers? ๐
There are 3 different special events currently shown, and each one appears to focus on a different type of activity.
โ๏ธ 1. HOLLgrehenn'S REDEMPTION
A Raid-style event featuring Hollgrehenn.
๐
Currently shown:
July 22, 2026, 05:00 โ July 30, 2026, 04:59:59
The interface shows:
โ
A Raid activity
โ
Daily reward tracking
โ
Three separate reward counters currently displayed
โ
Rewards that appear claimable through completing the raid
The exact reward items and full raid mechanics still need confirmation.
๐จ 2. OPERATION REFINEMENT
Okay... this is the one refiners should watch. ๐
๐
Currently shown:
July 22, 2026, 05:00 โ July 30, 2026
The current Pioneer Server interface shows refinement objectives including:
๐น Refine Main-Hand to +10
๐น Refine Armor to +10
๐น Refine Cloak to +10
๐น Refine Shoes to +10
There is also an important note:
Only equipment that has been equipped appears to qualify for the event.
Completing objectives gives visible rewards and contributes toward an Operation Points progression system.
Current milestone thresholds shown:
200 โ 400 โ 600 โ 900 โ 1200 โ 1600
Several milestone reward icons are displayed too, although I wouldn't identify those items yet without clearer confirmation.
๐ฅ EVENT TO WATCH: Operation Refinement
Out of these three, this is probably the most important one to keep an eye on because it directly connects an existing character progression system with event objectives and milestone progression.
๐ 3. CREAM REVELRY
And then ROOC said:
Enough refining. Throw cake at each other. ๐
๐
Currently shown:
July 22, 2026, 05:00 โ July 30, 2026, 04:59:59
Daily time windows shown:
๐ 12:00โ13:59:59
๐ 18:00โ19:59:59
๐ 22:00โ23:59:59
The description currently says players use Magic Cake to splatter other players with cream.
You appear to be able to play multiple times, while rewards can be claimed up to 3 times per day.
There is also a scoring/ranking element shown, with better performance apparently contributing toward better rewards.
Based on the current Pioneer Server preview, these events could give players more reasons to participate in different types of content:
โ๏ธ Raid participation
๐จ Refinement progression
๐ Objective and milestone rewards
๐ Competitive scoring
๐ Daily mini-game participation
The biggest thing I'm watching is Operation Refinement.
This is speculation until the live implementation is confirmed:
If Operation Refinement reaches the live server with similar requirements, players who haven't pushed their main equipment toward +10 may want to think carefully about their refinement plans.
But I wouldn't start burning all your materials just because of a Pioneer screenshot. ๐
Wait for the final event rules first.
๐ Which of these 3 events would you prioritize first: Hollgrehenn's Redemption, Operation Refinement, or Cream Revelry?
โ ๏ธ PIONEER SERVER PREVIEW
Content is based on the current Pioneer Server version. Events, schedules, rewards, requirements, mechanics, availability, and other details may change before official release.
23/07/2026
๐จ +16 REMOVES VARIABLE CT FOR FINGER OFFENSIVE?! ๐
TON S3 is bringing some interesting gear to the Pioneer Server, and Pufferfish Knuckles Aurora definitely caught my attention.
This isn't just another weapon with additional stats. Based on what's currently shown on Pioneer Server, several of its effects directly interact with Finger Offensive.
๐ก Pufferfish Knuckles Aurora
Currently shown:
๐ฅ Finger Offensive has a 100% chance to not consume Spirit Sphere
๐ก After Finger Offensive deals damage, it additionally triggers Pufferfish Strike, dealing 400% PDMG to up to 5 targets within a 3m radius
๐ Damage vs Fish +20%
โ๏ธ Damage vs All Races +10%
But the really interesting part starts when we look at the refine effects.
๐จ REFINE BREAKPOINTS
+6
Finger Offensive no longer has Fixed CT
+10
Finger Offensive Skill DMG multiplier +150%
+12
PDMG +12%
+15
Pufferfish Strike Skill multiplier +150%
+16
Finger Offensive no longer has Variable CT
๐ That +16 effect is the one I'm watching.
On paper, removing both Fixed CT at +6 and Variable CT at +16 could potentially create some very interesting possibilities for Finger Offensive builds.
Then you also have the +10 Finger Offensive multiplier and +15 Pufferfish Strike multiplier stacked into the weapon's progression.
But before we start cooking builds in the kitchen too hard ๐, we still need actual Pioneer Server testing to see exactly how everything interacts in practice.
If these effects remain unchanged, +6, +10, +15, and especially +16 could become very important refinement checkpoints for players building around Finger Offensive.
The preview also shows new Lv.90 Aurora equipment:
โข Aurora Shield
โข Aurora Armor
โข Aurora Cloak
โข Aurora Boots
These pieces currently show defensive stats including PDEF, MDEF, and Max HP, while their Divine Trait slots are shown as empty in this preview.
And yes... I already know some of you are staring at that +16 requirement and checking your refine materials.
Would the +16 "no Variable CT" effect be enough to make you build around Finger Offensive, or is +16 simply too expensive to chase?
๐ Drop your theorycraft below. I want to see what builds you guys are already cooking.
โ ๏ธ PIONEER SERVER PREVIEW
Content is based on the current Pioneer Server version. Item stats, effects, refinement bonuses, requirements, mechanics, and other details may change before official release.
13/07/2026
Lucky? 3 Squidgitte Card in Offline Mode. Ragnarok Origin Classic 3x Card Drop Rate Event!
24/10/2024
Zneb Quest First Quest Part 1
https://www.tiktok.com//video/7428828028773420306?is_from_webapp=1&sender_device=pc&web_id=7390913532843935239
TikTok ยท Zneb Quest Check out Zneb Questโs video.
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