HAL Audio
💽 We make audio software and sound libraries
🎬 By and for post-production pros
Pour le cinéma, pour l'art contemporain, un seul interlocuteur pour toute la chaîne sonore ! HAL est composée de :
Serge Arthus - Directeur technique
Hortense Bailly - Monteuse Paroles, Monteuse Son
Lucien Balibar - Chef opérateur, Monteur Son
Niels Barletta - Mixeur
Nicolas Becker - Bruiteur, Créateur Sonore
Guillaume Bouchateau - Monteur Son
Katia Boutin - Monteuse Paroles, Monteuse Son
Guillau
🌬️ Morphosis Use Case | Sound Design
What if one recording could become many different sounds?
With , you can turn a voice into wind, finger snaps into footsteps, rain into percussions, or completely change a sound’s timbre while keeping its rhythm.
A fast way to create expressive textures, rhythmic layers and unexpected sound effects from simple source material, without leaving your session.
🎶 Morphosis Use Case | Music Production
In music production, you’re constantly shaping and reshaping sounds to make them fit.
Drum loop feeling too flat?
Synth lacking character?
Need to build vocal layers without recording extra takes?
Morphosis lets you transform and layer your existing sounds to add depth, variation, and new identities — directly in your session.
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15/07/2026
🏛️ A public space is never just background noise. It’s voices crossing, footsteps passing, doors opening, air moving, architecture reacting, silence settling.
Our biggest 7.0.2 sound library to date captures the sonic life of public interiors from the early morning rush of train stations to the soft resonance of museums, the inhabited silence of libraries and the monumental depth of churches.
Inside: 310 files, 15+ hours of audio, 143 GB of immersive interior ambiences, built for sound designers who need spaces that feel real, layered and alive.
🔗 Available now: link in bio.
🔥 Introductory price: $199 until July 23, 2026.
🏛️ PUBLIC SPACES ATMOS now available — a cinematic sound library dedicated to the living acoustics of public interiors.
From train stations and museums to universities, shopping malls, libraries and churches, this new HAL Audio sound library captures public spaces as they truly are: crowded, reverberant, quiet, tense, alive.
Recorded in 7.0.2 with the HAL Tree, the collection includes 310 files, 15+ hours of audio and 143 GB of detailed interior atmospheres, ready to bring depth, realism and character to your film, TV, games and immersive projects.
For sound designers who want to shape believable public interiors, rich in movement, depth and acoustic detail.
🔗 Available now: link in bio.
🔥 Introductory price: $199 until July 23, 2026.
🤖 Morphosis in Action | Robot Sound Design
Building a robot walk cycle from simple source material.
Footsteps are duplicated, morphed through different models, then layered back into the Pro Tools session.
From raw steps to metallic hits, mechanical textures and organic layers, ready for post-production sound design.
26/06/2026
AI voices need more than powerful tools. They need a clear and controlled framework.
With BRAIN + MORPHOSIS, model training and audio processing remain local and offline, with no cloud training and no external upload.
Studios choose the source material, define the creative boundaries, and remain responsible for rights, direction, editing and final approval.
The technology supports the workflow and humans remain in control.
🧠 BRAIN Hands-On | How to train a custom model
In this quick walkthrough, we show you how to feed BRAIN with clean, carefully prepared audio, train a custom voice or sound model, then load it directly into MORPHOSIS to transform new inputs.
The better the source, the stronger the model. And one important note: BRAIN is a powerful training tool. For faster processing and high-quality results, a powerful workstation is strongly recommended.
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23/06/2026
A few slides to understand what BRAIN actually does 🧠
BRAIN is the model-training companion for Morphosis: it lets studios create custom voice and sound models from their own audio, then use them directly inside Morphosis.
Voices, instruments, textures, sound effects… feed BRAIN with the right sources, train your models locally, and turn them into new creative material for post-production, dubbing, music and sound design workflows.
No cloud. No upload.
A local workflow designed to keep sensitive audio and trained models under control.
🟢 BRAIN intro price: €279 / $279 until July 1
🎛️ Free 30-day demo available
🧠 Meet BRAIN | The model-training companion for Morphosis.
Our new software for training custom voice and sound models is here.
With BRAIN, studios can train custom voice and sound models from existing audio archives or dedicated recording sessions, then use them directly in Morphosis.
Built first for voice-related post-production needs: voice continuity, ADR, altered or unavailable voices, age variations, alternative vocal versions… and probably a few ideas we haven’t thought of yet.
No cloud training. No external upload.
Audio, models and rights stay under the studio’s control.
🟢 BRAIN intro price: €279 / $279 until July 1
🟢 Morphosis special launch price: €149 / $149 until July 1
🎛️ Free 30-day BRAIN demo available
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