Sperasoft
Sperasoft is a leading international game development company
We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry. Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment and many others.
09/23/2026
Sperasoft is participating in DevGAMM + FTW! in Belgrade! 🎉
Our Lead 2D Artist, Mikhail Tarasov, will take the stage to break down the visual clues, explore common issues in AI-generated images, and share practical ways to address them when creating art with these references💡
Join Mikhail’s talk and connect with us in Belgrade. Learn more: https://devgamm.com/ftw2026/
See you there! 🖐
08/20/2026
gamescom is just around the corner, and Sperasoft will be there! 🎮
If you're looking for a trusted co-development partner, planning a remaster or remake, or need experienced engineering and art teams for your next game, we'd love to connect.
Our VP of Business Development, Ben Kelly, will be representing Sperasoft and Keywords Studios in Cologne. If you're attending Gamescom, feel free to reach out and schedule a meeting — we're always excited to discuss new partnerships and ambitious projects.
See you in Cologne! 🤝
08/12/2026
📣 Sperasoft is looking for talented 3D Props Artists to create high-quality assets for one of the world's most popular multiplayer games and collaborate with experienced development teams on an exciting AAA project.
If you're passionate about crafting detailed game-ready props and helping bring immersive worlds to life, we'd love to hear from you.
👉 Apply now:
Poland — https://apply.workable.com/sperasoft/j/E567B33DB1/
Armenia — https://apply.workable.com/sperasoft/j/FA08DD4636/
Romania — https://apply.workable.com/sperasoft/j/82A81E7D76/
Serbia — https://apply.workable.com/sperasoft/j/A4FB95A790/
07/17/2026
Meet Joni, an alien resident of the Star Atlas universe! 👽
Working on sci-fi characters often means going beyond the standard use of tools like MetaHuman. Building a realistic human and creating an alien for an Unreal Engine 5 game are two very different challenges, each requiring its own approach.
While working on the characters for Star Atlas together with Automata, we developed a pipeline tailored specifically to these unique requirements, and we're thrilled with the results.
Explore more of our work on our ArtStation: https://www.artstation.com/artwork/V8o2Zb
06/18/2026
Full throttle! A new racer enters the arena🏁Creating realistic digital humans takes more than great art, it requires the right technology, production pipelines, and scalable workflows.
Working alongside Automata on Star Atlas, Sperasoft developed an end-to-end character production framework in Unreal Engine 5, combining an enhanced MetaHuman pipeline, customization systems, and proprietary automation tools to support the creation of high-fidelity characters at scale.
🚀We're proud to share the first character from this collaboration and a glimpse into the technology behind it. See the full project on ArtStation: https://www.artstation.com/artwork/RqEnEm
04/30/2026
📣 Sperasoft is opening a Project Management Internship in Abu Dhabi (United Arab Emirates)!
This is a one-month educational program focused on theory and structured learning. Interns will not be involved in live project work, but instead will gain a clear understanding of how production is built and managed in real-world game development.
During the internship, you’ll explore planning methodologies and production pipelines across art, design, and engineering, and learn how projects move through different lifecycle phases. You’ll build a clear understanding of how teams operate, how decisions are made, and how production is structured end-to-end.
You’ll be mentored by a senior PM with experience on world-famous AAA titles, gaining insights grounded in real production practice.
— Format: remote
— Location requirement: UAE residency (valid Emirates ID)
— Type: unpaid (educational internship with no live project contribution)
If you want to understand how production actually works, apply and get inside the process 👉 https://forms.gle/katvVqJBPKbAQ3cc8
04/23/2026
📣 Sperasoft is looking for an experienced Level Artist to expand our creative team, working on a project with a realistic visual style and a distinctive, unconventional setting where environment plays a key role in shaping the player experience.
This role focuses on building immersive, visually grounded environments, translating references and art direction into cohesive levels that support atmosphere, storytelling, and gameplay.
Apply now 👇
Serbia — https://apply.workable.com/sperasoft/j/ED88FFE54A/
Poland — https://apply.workable.com/sperasoft/j/B307AB5B86/
Armenia — https://apply.workable.com/sperasoft/j/91CFE34C8B/
04/22/2026
JobFair - Kreiraj svoju budućnost! 2026 is a wrap ✅
Thank you to everyone who stopped by the Sperasoft booth! It was a pleasure meeting so many passionate aspiring game developers and having meaningful conversations about careers in the industry.
We’re always excited to connect with talent, share insights, and talk about what it really means to build games at scale.
See you soon 👋
04/17/2026
💡 We’re expanding our team and looking for a Senior Lighting Artist to craft breathtaking atmospheres for an unannounced game based on a truly iconic franchise.
If you’re passionate about building immersive, cinematic environments and have the expertise to shape lighting that brings worlds to life, we’d love to hear from you.
✅ Apply now:
Poland — https://apply.workable.com/sperasoft/j/75E4EB7D65/
Armenia — https://apply.workable.com/sperasoft/j/50FF58ED96/
Serbia — https://apply.workable.com/sperasoft/j/359205DDFE/
04/02/2026
⚡ 1 month. Full-time. Real tasks on an active project — Sperasoft is launching a 3D Internship for Junior Artists across Serbia, Armenia, and Poland.
If you’re looking for a straightforward way to move from portfolio work to real production — this is it!
This is a high-intensity program where you’ll work on actual backlog tasks inside a live project. No training for the sake of training — just real feedback, real expectations, and real pace.
Each participant is paired with a dedicated mentor, so you’re not left figuring things out alone. At the same time, we expect independence and ownership.
You can join from one of our studios or work remotely whatever fits you best.
We’re looking for artists working in Semi-realism and Realism across:
— 3D Props
— 3D Environment (Modular Architecture)
— 3D Characters
— Level Art
— Materials
Every application is reviewed by our SMEs. If there’s a match, we’ll reach out. If you feel ready to step up and test your skills in a real production environment, apply before April 19 👉 https://forms.gle/8HQds8yxTM5WLihs5
Click here to claim your Sponsored Listing.
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Burbank, CA
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