ShieldsUp

ShieldsUp

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A spaceship bridge simulator for the web!

Photos from ShieldsUp's post 05/05/2026

Eugene Retro Game Fest was a smashing success. I got to showcase my game amongst other fellow devs. Got to meet some cool enthusiastic folks at the UofO Game Dev club too! If you had a good time playing my game, come follow the project so you can get updates.

03/21/2026

Vertical slice! Make a character, form a crew, assign roles, run a mission, succeed or fail! Oh and multiplayer is working.

02/18/2026

Fixing my jank animation

02/07/2026

The Corvun need to repay their benefactors that gifted them with robot arms and thumbs. Someday they want to make their own ships... maybe you can distract them with something shiny?
music: Blink Dogs by human gazpacho

02/06/2026

ShieldsUp(date) Graphics! My web-based trek-alike mmorpg is coming along! I am so lucky to have the people I do working on this. Big thank you to Chris Dolphin and Adam Smith for working on this with me. They are making my dreams come true.

01/17/2026

Just hand painted all the stained glass for the Cathedral ship. Gotta have cool art to inspire religious fervor in your congregation. Especially if you are inspiring them to perform electrolysis and produce rocket fuel for you.

12/18/2025

It doesn't look like much, but this is the start of ShieldsUp! Players have Characters, which can get invited to Crews, request Roles, and launch in Ships! Ships can see other ships, running on SpacetimeDB.

If you wanna see what the game is about, or help support a communication crucible of a videogame, check out our Patreon! https://www.patreon.com/squishypixels

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Eugene, OR
10000