Podunk Games

Podunk Games

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working on Mountains & Molehills! massachusetts based game dev studio c:

09/03/2026

Cards?! In our ?! šŸ¤”šŸ¤” It’s more likely than you think!

08/31/2026

As our project gets bigger and bigger, we’ve added custom icons and tooling! Here’s a mini tutorial on how to add custom editor icons to nodes in !

08/27/2026

Want to learn how we make our silly enemies in Mountains & Molehills? We made a tutorial on 2D rigging, skinning, and animation in !

The tutorial is up on our YouTube!

08/24/2026

Using SHADERS to add relic variants! šŸŽ

08/20/2026

Just as broken as this build in Mountains & Molehills, our programming wizard is streaming his programming on YouTube! Stop by and remind him to get back to work. šŸ˜‚

08/15/2026

We’re really DIGGING the talks over at Boston Game Loop today! Thanks to BostonFIG for hosting the game developer conference today! šŸ¤“ā™„ļø

Photos from Podunk Games's post 08/14/2026

WE DID THE MEME!! Our game Mountains & Molehills passed 67 wishlists on Steam! Thank you to everyone that’s supported the game, we really appreciate it. šŸ˜­ā™„ļø

Anyways if you don’t know who this ā€œMountains & Molehillsā€ fella is, this is a silly deck-building roguelike built in Godot! Battle your way to the depths to figure out the mysteries of the game!

08/12/2026

Our programmer wizard Andrew’s going to be working on the new inventory system for the relics tonight at 6pm est on YouTube! Come stop by to hang out & ask us about our 3 cats (they have yet to push any changes in GitHub but the cats tell us their code is purr-fect).

07/09/2026

A NEW CHALLENGER APPROACHES! Don’t go rooting for these vegetables! šŸ„•

06/09/2026

We made our snail’s engine noises JUICY in our !

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Worcester, MA
01601–01610, 01612–01615, 01653–01655